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Max Kolonko
High Voltage Industries Ash Alliance
48
|
Posted - 2012.01.18 09:51:00 -
[1] - Quote
(edit: I You dont know what i'm taliking about, read sumit minutes - theyre is a possibility they will add limited SP mechanism in eve)
SP respec. I mean, really? SP respec in my EVE?
I think someone got hit in the head with something heavy.
When titans lost ability to shoot DD trough portal and later lost AOE effect - no one refunded them their Energy Weapons V When SB lost cruise bonus no one gave us Cruise specialisation back as SP When there was nano nerf, no one gave us back skills from navigation and minmatar HAC 5 When you nerfed PI, no one gave us back PI skiils When you nerfed carriers (removed large cargo-hold) no one refunded us capital skills
SO WHY THE HELL, when SC nerf hits we suddenly hear about giving back skills for drones, or more, even SP RESPEC MECHANISM?
Eve is all about action and consequences of said actions. As oposed to games like WOW, where there is limit of what i can learn, there is no situation when i hit imaginery wall and can not train further
In EVE when i no longer need some skills (want to check something new) i just start training them. I remap and +5 needed skills and start trainig for new stuff.
This will actually hit new players very hard - imagine that we have 100m SP bitter-vet and 5m SP no-longer-noob fresh player. Imagine now that CCP introduced new type of ships - something in range of new player that don't require tons of skills to fly.
What new payer can do? well, he have no skills to abandon just like that, so he have to train for it. What about bitter-vet? Well, he just drop his Titan 5 and gets all needed skill to lvl 5 in minutes.
This in turn will cause even larger gap between veterans and new players. Right now when something new is introduced (PI for example) all payers are on equal footing - everyone have to train to use new stuff. OFC veterans have more isk = can use +5, possible have remaps for such occasion stored, so they can get there slightly faster - but they still have to train to it.
SO ALL IN ALL - DONT RESPEC, OR WE WILL LOOSE ALL RESPECT :)
(by We i mean I, and everyone thinking alike) |

Max Kolonko
High Voltage Industries Ash Alliance
61
|
Posted - 2012.01.18 15:19:00 -
[2] - Quote
Drake Draconis wrote:
*wipes off spittle from shouting*
Hate to break it to you...but its already there in the game...they've used it twice now. But I support either way.
There is a difference between allowing players to choose what they dont like - remove it - and aply somewhere else
AND
reinbursting players for skills that where completely removed from game. |

Max Kolonko
High Voltage Industries Ash Alliance
62
|
Posted - 2012.01.18 16:00:00 -
[3] - Quote
Goose99 wrote:Preemptive whine leading to premature butthurt, lulz  -1
Hi goose99, good we have professional troll in here, this thread was definetly to much one-sided until now :) |

Max Kolonko
High Voltage Industries Ash Alliance
65
|
Posted - 2012.01.18 18:46:00 -
[4] - Quote
Smiling Menace wrote:Vertisce Soritenshi wrote:Depends on what the "limited" part of the SP respec means.
-1 Because I think some respec is needed if not just to get rid of useless starter skills. Not to mention it won't hurt anything at all and this entire thread is one huge overreaction to nothing at all. I can see why the OP posted this though. CCP will always change things, and it would be pretty unfair to allow a respec for carriers when they haven't done this for say, SB's or other ships that they have nerfed over the years. It's not game breaking, granted, but it does seem pretty unfair.
Exactly, and tomorrow they will implement nerf for X, and day after for Y, and what? FOTM without consequence? |

Max Kolonko
High Voltage Industries Ash Alliance
70
|
Posted - 2012.01.19 07:20:00 -
[5] - Quote
Ras Blumin wrote:Do we know more than this:?
"The CSM reiterated its desire for CCP to implement a partial skill respec, especially in the aftermath of major changes to ship classes such as the removal of drones from supercarriers."
That could mean lots of things. If it's just SC and drone skills that get respec-able, then I agree that CCP should not give a get-out-of-jail-free-card to such a small number of players, especially in light of other people skilling up for stuff that later got changed.
If it means that we can respec say 1-10m skillpoints yearly, well, that's something I think is pretty cool. I have some more or less wasted skillpoints I wouldn't mind putting elsewhere.
edit. OP why didn't you give us that quote I have posted? Bad OP. BAD. Go to your box.
OP hides in dark corner and cries :) |

Max Kolonko
High Voltage Industries Ash Alliance
71
|
Posted - 2012.01.19 10:50:00 -
[6] - Quote
Ras Blumin wrote:Max Kolonko wrote: This will actually hit new players very hard - imagine that we have 100m SP bitter-vet and 5m SP no-longer-noob fresh player. Imagine now that CCP introduced new type of ships - something in range of new player that don't require tons of skills to fly.
What new payer can do? well, he have no skills to abandon just like that, so he have to train for it. What about bitter-vet? Well, he just drop his Titan 5 and gets all needed skill to lvl 5 in minutes.
The 100m SP bitter-vet will most likely already have the prerequisites at 5, maybe 4, so if he wants to fly it shortly after release, he will no matter what. If he respecs, he might get a 1-month headstart for flying a ship that is going to be in the game for years...
True, but did You remember when they introduced: - PI - Gas Mining - Noctis
Those are just an example of new stuff that are available to new player almost from the beggining.
I will not argue that many hi-level new stuff will always have vets in better position to use them - true
Ras Blumin wrote:Max Kolonko wrote: This in turn will cause even larger gap between veterans and new players. Right now when something new is introduced (PI for example) all payers are on equal footing - everyone have to train to use new stuff. OFC veterans have more isk = can use +5, possible have remaps for such occasion stored, so they can get there slightly faster - but they still have to train to it.
..and besides, CCP could just limit new stuff so that it cannot be respecced into. How do you feel about remaps? also there is no minmatar hac skill
I use remaps, because they are there. I have mixed filling about using them. I agree that the moment they've removed ability to choose skills as You make new char it was inevitable.
as for HAC skills - touche :) |

Max Kolonko
High Voltage Industries Ash Alliance
77
|
Posted - 2012.01.19 21:56:00 -
[7] - Quote
Ras Blumin wrote:Max Kolonko wrote:I use remaps, because they are there. I have mixed filling about using them. I can respec that (h++h++).
I see what You did there :) |

Max Kolonko
High Voltage Industries Ash Alliance
77
|
Posted - 2012.01.19 22:13:00 -
[8] - Quote
OldMan Gana wrote:Eve is a game in a competitive market. As the market is constantly changing, so EVE should be constantly developing. That's the facts of business. If tinkering with SP appeals to the market then tinkering there will be. If there are other MMO's who do or are doing something similar then it's natural that EVE will do the same.
There are, and there are tones (WOW comes to mind, and any other clone). But what drove people toward EVE was that in here, there is not. |
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